Argh! Mass Effect!

June 14th, 2008

Damn you, Mass Effect. You were *so* awesome, but then this blemish had to appear right on your face. No, you’re not ruined, no you’re not ugly suddenly, but dammit, why couldn’t you have pulled this off better?

If you care not to have part of the plot of Mass Effect spoiled, do not read further!

Krogans are an alien race in ME that were genetically neutered. It’s a pretty big deal, you know, neutering an entire species. There is a krogan in your party. I’m trying to play a “good” character at the moment (Paragon, that is). I landed on a planet where we find out the main villain has… discovered a cure for the Genophage! Omgz! Except, for some reason, my character and all the other characters seem to think that using this cure on the Krogan population of the galaxy would somehow *also* mean the Krogans it is being used on now must somehow be left alone and remain part of the main villain’s army. That is to say, the argument goes like this:

Krogan Crew Member: We should use this cure to save my people!
Me: We can’t do that, idiot! Then Saren would have a huge ARMY!
Krogan: Well, okay. =(

My character, and all other characters, seem to believe that these krogans and the cure for the species should be destroyed, because otherwise… well I’m not sure *what* they think will happen. But killing the Saren-aligned krogans and using the cure to cure the rest of the krogans, for some reason, isn’t an option. =/

Oh… I Almost Forgot

June 9th, 2008

Two things about that book I’m reading.

1. I forgot to mention that this force of vampire slayers is ALSO a popular rock/rap group. It definitely adds a feel of “Saturday morning cartoon” to the mix. “By day they’re a rap group, but by night they hunt vampires!” It definitely doesn’t help me take the book more seriously.

2. I used Google to search for a particularly bad line (you know, to see if anybody else thought it was as bad as I did). Only one search result was returned and it ended up being a message board where someone was “writing” a story and fans were posting responses. This story–which I skimmed–was a horribly blatant rip off of the book :P I suppose it’s possible that the person “writing” it wasn’t actually plagiarizing (as in, was admittedly just ‘re-imagining’ the story or something), but I’d still like to believe they were :)

A Convenient Conglomeration of Time-Wasting Activities

June 8th, 2008

Yesterday I found myself wondering what I should spend my time doing. Going over my choices I told myself that right now is a good time to be interested in the things I’m interested in. I’ve a number of things with which to pass my time and thus keep those pesky non-work hours from being wasted. Let’s begin.

I am about three-quarters through Minion by L.A. Banks. I decided to read at least the first book in this series after stumbling upon a lexicon for this specific vampire universe. Why did the lexicon draw me in? Well, I’ve decided I’m going to use that as a segue into the next topic, so I’ll hit it after I talk briefly on the book itself.

In brief: elite vampire hunting squad who has a “special” member with them who is going through a really specific and special sort of puberty (she’s not a vampire, but definitely not vanilla human either).

The book is interesting. I’ve been very into deep characters as of late and as such this book put me off from the get go, as all the characters (as of right now) come across as rather cliche. This may change, but I am not holding out any specific hope. I was also taken aback by the sudden drop into the action. Without being a writer I can’t properly explain it, but I felt like the writer or publisher wanted the book to start as if it were an action movie (the book proper, that is, not the 2-3 “prologue” chapters dealing with the past). I start the book and am immediately along with the team on a hunt, hearing all the jargon and curses that go along with it. I’m not sure why this shocked me, but I was honestly expecting (and I guess hoping) for the book to build into the action. Maybe it was just the action coming right at me, or maybe it was something specific about the action I didn’t like. After the initial scene I managed to get into the flow of the book a bit better and I now find reading it more enjoyable. We’ll see how I feel after finishing it, though.

So, how did a lexicon alone pull me in? While reading that lexicon I appreciated that things were mapped out in a logical manner. Instead of “a list of vampire rules,” this was, “a list of vampire rules with explanations.” As a consumer of lore, I really like the idea that something is mapped out in a logical manner before hand. You know, to prevent inconsistencies and stuff.

SEGUE!

So, when it comes to reading rules, I’ve been playing around in Mass Effect this weekend. One feature in the game is the “codex,” which is just a collection of “lore” that you can read at any time. You know how a quest journal lets you ignore what the NPC is saying to you until you actually want to DO the quest? A codex lets you ignore lore until you are actually curious. I decided to read some of it today (I wanted to “clear out” the entries that were still marked unread). Doing that I often felt that I could’ve been reading from internal design notes directly. This is from a designer’s perspective–not a players–so in my opinion this was a good thing. I imagined this codex as existing prior to a quest writer implementing content. The quest writer would read this codex to get a feel for things and then use that as a starting point. Like that quest writer, a player can leaf over his codex and get an idea for things to come. I don’t know why that specific aspect caught my attention so much, but it felt “right” to me exposing the “rules” that designers live by to players as well. Of course, I have no idea if those notes were something scribbled down by a designer when implementing lore, or if they were painstakingly crafted after the fact. But the fact that they felt original is what pleased me.

The rest of the game happens to be amazing. Among the stuff I don’t pay much attention to: the environments are beautiful (the colors of the ship interior really feel spot on, for instance), the emotions present in the NPCs when speaking–even in non-humans–is subtle and works, the music is quite pleasing, the voice acting is great on average, and with very few exceptions the UI is something you don’t notice.

And the things I do pay attention to? The story is good so far. Yes, a little reminiscent of KOTOR, yes a little cliche at times, but strong and enjoyable nonetheless. The combat is like KOTOR with 70% less “clunkyness,” melded with a nice dose of Halo, and it definitely appeals to my play style. And the gameplay beyond the combat is wonderfully varied (and well paced to boot). Land on a planet, ride around in your “warthog” and shoot some things, get on foot to inspect a canister, play a really short puzzle game where winning feels like a prize and losing feels like no big deal, drive around some more, run into a compound with your crew and lay waste to some baddies, spend 20 minutes in your spaceship just scanning planets from afar hoping to find rare minerals… and then sit back and eat a burger while you read through the codex. And all that stuff I just mentioned? Polished to a high sheen. It works, and it works well (assuming we ignore crashes–I’ve learned to save often).

As an aside, I picked up Mass Effect from Fry’s. I paid 39 bucks for it. Fry’s is smart. They mark big games off the first week they’re out. If you’re into video games, and know releases, and pick up games when they first come out, you win by going to Fry’s and getting it cheaper than anywhere else. And Fry’s wins by knowing that you know to go there.

So how else have I been wasting my time? I just finished up season 4 of The Wire. I said above that I loved deep characters. This is one of The Wire’s strong points: an entire cast of flawed characters. Even the most heinous “bad guys” (and the most heinous “good guys,” for that matter) end up having some redeeming quality that endears them to you on some level. It feels good to pull for someone to push themselves just over a line and better themselves–even if that person isn’t real. Actually, probably especially if that person isn’t real, since they’ve been crafted specifically to make you want to pull for them.

Anyway, good times in time wasting.

A Foreign Smell in the Dark

June 1st, 2008

…can instantly transport the mind and give the sensation of memory without specifics. It’s unvetted, surprising, and comforting.

Dear Internet Tech Help Forums

May 7th, 2008

It is ridiculous to expect (and also ridiculous to desire) users to create an account to *view* the solutions contained in your crappy forum.

That is all.

This is Me

May 7th, 2008

While playing the demo for Bookwork Adventures I one-shot final boss using a single word beefed up with extra damage tiles. That word was Execute. It was awesome.

Humanity secKilled by Humans

May 5th, 2008

Remember all the apocalyptic premonitions of those who decried RMT? The businesses that wanted to save face always commented that, no, it would never be that bad.

But there were also the businesses that wanted it to be that bad, because they saw the huge potential for profit. Well, they got it.

I Just Witnessed a Cat Catch a Fly

April 25th, 2008

It was awesome!

A New Day

April 21st, 2008

Every day is the first day of the rest of your life. And today is no different; I throw off the shackles of unemployment–which have chained me down for far too long (2 days so far)–and attach the shackles of employment–which will chain me down for the days to come.

April 10th, 2008

Two Weeks

April 8th, 2008

Creepy

March 17th, 2008

This thing would make such a great character in a horror movie:

http://gizmodo.com/368651/new-video-of-bigdog-quadruped-robot-is-so-stunning-its-spooky

Insensitivity

March 2nd, 2008

A thought flew over my head a few days ago, and then again today. I think it was triggered by something that happened while watching House.

[ Aside break]

House is a fun show. It appeals to me probably because I feel like being that frank would be refreshingly awesome. The idea, I guess, is that if I am completely honest, I no longer have to deal with someone that I don’t feel does their job well. “Him?” I’d ask. “I don’t want him on my team, he smells like chocolate all day and doesn’t carry his weight.”

Yeah, that’s fun. Being rude is fun. Social honesty seems like it would be refreshing. I’m sure it actually isn’t.

Well… kind of sure…

[/aside]

So anyway, a thought was formed. When I was young (and still in certain doses today) I suffered from a fear of new situations. I also suffered from a fear of social situations. Anything that was new AND social was, of course, especially frightening. The two big ones for me were always driving and girls. Driving was a new and frightening experience. The first time I tried to fill up my tank I was frightened. The first time I had to go somewhere I was frightened (that’s actually still kind of true–I genuinely dislike having to drive some place I’ve never been before). And girls, well… My self esteem always reminded me of my shortcomings, so girls were always a fearful thing. Not girls so much as the idea of having that grand thing known as love (girls, of course, being the path I had to travel for that ideal life).

Have I gotten over these things? Yes, somewhat. Sure, I still dislike the driving-new-places bit, but I still do it. Sure, the idea of putting myself out there, ripe for rejection, still frightens me, but I’ve a girlfriend now so it isn’t a worry I wrestle with.

The thought–yeah, that whole thing I originally wanted to speak on–was: in cases of social anxiety, autism, whatever happened on that house episode I was watching, and etc., what would have been done in ages past? Actually the thought didn’t really cover autism. Mostly I was thinking about social anxiety, because I believe (with no real evidence) that I suffered from it. But I was never given any meds, and today I’m quite social. These days, however, a prescription for a social anxiety is most certainly not looked down upon. I don’t mean to suggest that it should be, but what if part of the body’s (or soul’s) natural growth procedure actually relies on overcoming obstacles?

What if we’re shortchanging ourselves on a biological level every time we take medication to overcome something of that nature? (ah, you see, that’s where the article title came from) Remember Calvin & Hobbes? His father would always say, “It builds character,” when Calvin questioned why he had to do chores.

Where would my life be today if I had taken medication for social anxiety?

That Darn Bladder

February 28th, 2008

I get into this situation 3-5 times every week:

I drink a lot of water at work. Because of this I go to the bathroom 2-4 times a day (while at work). I also work while at work. A conflict arises because of this: I am trying to work on something, but my bladder keeps distracting me. It is difficult to focus, because I need to take the piss. However, I don’t want to get up and risk losing my “work groove” (which is, because of the difficulty in keeping focus, ever waning). I therefore go on working in discomfort up until the point that my need to urinate exceeds my desire to continue working. Finally I get up with a sigh and relieve myself. I hate my stupid bladder.

XLII

February 4th, 2008

Sometimes, the most beautiful thing of all is watching the destruction of something beautiful.